Welcome to my worlds!

I'm James Maxey, the author of the Bitterwood fantasy quartet, Bitterwood, Dragonforge, Dragonseed, and Dawn of Dragons, as well as a pair of superhero novels, Nobody Gets the Girl and Burn Baby Burn. (Click on the titles to be taken to Amazon.) My Dragon Apocalypse series combines both superheroes and epic fantasy, and so far three books have been published, Greatshadow, Hush, and Witchbreaker. The fourth book in the series, Soulless, is still under construction, but, I swear, it will see the light of day! I've also published numerous short stories, the best of which are reprinted in my collection, There is No Wheel.

This website is focused exclusively on writing. At my second blog, Jawbone of an Ass, I ramble through any random topic that springs to mind, occasionally touching on religion and politics and other subjects polite people are sensible enough not to discuss in public.

Coming out in 2014 will be my Oz inspired novel Bad Wizard, published by Antimatter Press. I'm currently working hard to finish up another superhero novel, Cut Up Girl. Watch this space for news!

Wednesday, April 16, 2014

Six Impossible Things Before Breakfast

Alice laughed. "There's no use trying," she said. "One can't believe impossible things."
"I daresay you haven't had much practice," said the Queen. "When I was your age, I always did it for half-an-hour a day. Why, sometimes I've believed as many as six impossible things before breakfast."

I gave a talk at Orange County High School earlier, discussing my experiences as a writer. Being a writer isn't all that hard. You just have to be able to mentally reconcile six completely contrary truths at once:

1. Always be original.
There's nothing new under the sun

Every story idea you'll ever have has already been told. But, the easiest way to appear to be original is to stuff your head with as many books and stories as possible. Then, you can be aware of how your ideas are similar to what has been done before, and consciously choose to steer your stories in a direction that you haven't seen anyone yet try. New ideas are as rare as new elements on the periodic table. But, a few dozen basic elements can be rearranged and combined into a nearly infinite number of chemicals. You can make fresh ideas from combining and rearranging old ones.

2. Writing requires confidence, almost arrogance.
 Writing requires doubt and humility.

You have to believe in yourself to be a writer. You have to think that what you're writing is good enough to stand out from the millions of other stories being written at any given time. You have to be able to ignore your critics and have faith that, in the long run, what you are writing will matter. At the same time, you have to doubt every word you put on the page. Always assume that what you've just written can be made better. And when people are generous enough to offer criticism, listen to it. Don't be defensive. Be open to anything that can help you improve your craft.

 3. You have to learn the rules and follow them.
 You have to break the rules.

Commercially successful stories follow formulas. A hero you care about has an goal you agree is important, faces obstacles and adversaries in pursuit of the goal, and either succeeds and improves the world or fails but improves himself. 90% of all stories published follow this broad formula.

But, once you know the 'rules' of how a story works, you can figure out how to break them. In Bitterwood, I broke the 'hero you care about' part of the formula by making Bitterwood himself a bitter, hateful man who was very difficult to love. In Burn Baby Burn, I broke the formula by giving Sunday a goal of overthrowing Western civilization, which most readers would agree would be a bad thing. Breaking the formula comes at a price. You're going to turn off some readers. But, you probably won't bore them.

 4. The best writing comes from inspiration and enthusiasm.
 The best writing comes from long, tedious slogs through draft after draft.

I bang out a lot of my first drafts in a white hot blaze of creativity where I can put a crazy number of words on the page in a very short time. Burn Baby Burn, seven days! Cut Up Girl, four days! It's like I have lightning in my brain. It feels great!

But people rarely see my first drafts. My published work is a result of numerous drafts, probably never fewer than seven. Each pass refines and changes the work a little, and each pass gets both easier and harder. It's easier, because the story takes shape and becomes something you're proud of. It gets harder, because the mistakes you're looking for get tinier and tinier.

Right now, I'm doing my 6th draft of Bad Wizard. I've changed the opening lines from:

George “Grinder” Greer was a little drunk as he stumbled up the steps of the State, War, and Navy Building in the dead of night. He hoped to rectify his situation by becoming a lot drunk.


George “Grinder” Greer stumbled up the steps of the State, War, and Navy Building in the dead of night, a little drunk. His mission was to become a lot drunk.

The second example is tighter. The contrast between a little drunk and a lot drunk is closer. 'Stumbled' is now the first verb you hit instead of 'was.' To my ear, the second version is plainly better. But the first version was perfectly acceptable. It wasn't wrong. It just wasn't as tight as it could have been. These small tweaks take forever to find. The reward for doing so feels small; it's not as if a reader saw the original version and can congratulate you for the improvement. It's tedious, but it's the where the real craft of writing comes into play.

If I wasn't trying to be period accurate, I would just call the building he's going into the "War Building." I may yet change it to George “Grinder” Greer stumbled up the steps in the dead of night, a little drunk. His mission was to become a lot drunk.  Then introduce the name of the building later. This will haunt me for days. And it's just two lines, out of a novel with 50 chapters. And I'll agonize over tweaks like this in probably every chapter.

 5. The best way to write a good novel is to write a terrible one.

This is similar to the last rule. Your good final draft will grow from an ugly first draft. But it's also true of your whole writing career. While there are writers who write one novel and see it go to print, for most of us, I think you have to write at least one novel that will never be published just to discover all the things you don't know about writing a novel. It might seem demotivational to think that you're writing something that can never be published, but if you look at it in the context of a long career, writing a practice novel makes a lot of sense.

 6. You'll know you're on the path to success if you have a lot of failures.

Fifteen years ago, all I had to show for my efforts as a writer was a big stack of rejection letters. I wrote at least fifty stories that I never sold to major markets. I accumulated easily a hundred rejections, maybe even two hundred. Now, I sell probably 90% of short stories that I write. For the sake of using round numbers, let's say that it was my 100th submission that finally sold professionally. If I'd given up at rejection 99, finally admitting to myself that, wow, I'm just not good at this, that would have been the end. Submission 100 would never have sold.

If you're a writer trying to break in, your magic number is somewhere out there. Maybe it's 5 submissions. Maybe it's 50, or 500. Yes, each rejection letter represents a failure. But, if those failures grow into a giant pile, excellent. Stand on top of that pile; you're closer to your goal than ever.

Wednesday, April 2, 2014

Boredom. My Secret Weapon.

I've pitched a couple ideas to my agent for my next novel. I'd love to get started on the fourth Dragon Apocalypse book, but, strategically, it doesn't make sense to put it on the market before the rights to the first three books revert back to me. There's a chance that could happen later this year. Then, I can return to that world, and tell the story of the Black Swan's final attempt to change the fate of the world. Stagger will be there, and Infidel, and their daughter, and all the characters I left in hell at the end of Witchbreaker. It will be awesome. And it is coming. Just not this year, alas.

Meanwhile, I'm busy developing my next book. Though "busy" is a bit of an oxymoron. Because, at this stage, the most important thing I can do to build my book is to make sure I'm bored.

It's surprisingly difficult to be bored. I have internet enabled devices at my fingertips everywhere I go. I can pluck books out of thin air at a whim off of Amazon, I can listen to any song I want any time I want, I have thousands and thousands of television shows I can stream with a few clicks of a button. Even in my car, I have audio books and satellite radio. There's not a single waking moment where I ever need to be bored.

And that's really dangerous. Because, for me, boredom is a valuable commodity. I daydream when I'm bored. My mind wanders. I put stuff together that I've never put together before. My imaginary friends start talking to one another. I eavesdrop.

So, I now have to deliberately make time in my schedule for boredom. Long bike rides are good. I don't listen to headphones since I want to be aware of cars, so I'm mostly alone with my thoughts. Long car trips are good. I can turn off the radio and tune into the plays in my head. Shorter snips of boredom can be grabbed here and there, in the shower, when I'm cooking, while I'm doing something repetitive at work.

Writing a 100,000 words requires me to sit and type for 100 hours. But, to get those 100,000 words, I have to put in almost an equal number of hours of daydreaming. The books I'm going to write next, I didn't just think of them yesterday. They're based on ideas I had years ago, ideas that have had time to mature. Now, I'm trying to go deeper, thinking of specific scenes, trying to understand my characters better, thinking of odd places they can visit. A month from now, when I finally sit down and start typing... it will all mutate and warp and turn into something I never imagined. It will change because it will be more interesting for me to change it, because I'll be bored of my original ideas by then. I couldn't get there, though, if I didn't have a huge mountain of daydreams to sift through.

Now you know. Boredom. It's my secret weapon.

Sunday, March 30, 2014

Full Nobody & Burn Baby Covers Revealed!

Hey, remember, like, a month ago when I mentioned I'd be revealing the full covers for Nobody Gets the Girl and Burn Baby Burn soon? Have I mentioned that time really flies when you're writing a book? I've spent the last month hunkered down in imagination land, reading out loud my latest superhero novel Cut Up Girl so that I could get it sent off to my agent. I had a good deal of editing to do, putting in new scenes and smoothing out continuity errors created by a few simple changes near the start of the novel. But, I emailed the manuscript to my agent a couple of days ago, so now I can do stuff like making a few posts to my sadly neglected blogs.

One irony of blogging is that I started these blogs to promote my writing back when I was still producing about one book every couple of years. Then, boom, my output of novels suddenly exploded, so that now I'm striving to write two novels a year. I have more work I need to promote, but when I get locked into a novel, my brain won't let me spend time on much else.

But, enough whining! Look at those awesome covers! I think the backs are actually my favorite parts. The legion of headless Sundays launching from Pangea, the terrifying eyes of Pit, the tubes of prisoners, and Baby Gun looming above the skyline, are all images from the novels that I think capture the blend of the surreal and pulpy that I'm aiming for in my work. Seriously, they're gorgeous. You should buy two copies of each book, just so you can display both the fronts and the backs on your shelves. (Okay, I'm probably the only one who will actually do that. But, still, buy the books. You know you want them! And if you don't there's some geek in your life who does. The world would be a kinder, gentler place if we all gave more books as gifts!)

Monday, March 3, 2014

Retro Nobody and Burn Baby Burn Covers Unveiled!

Behold, the new front covers for Nobody Gets the Girl and Burn Baby Burn from artist Jeremy Cavin. The covers have been designed with the new print versions in mind, so that when they are sitting next to each other on a table they combine to form one image. The covers are already uploaded to the ebook editions, but it may be next week before the physical books are available for shipping. When they're good to go, I'll show off the back covers of the books, which I think are just as awesome as the fronts!

Saturday, March 1, 2014

Coming soon....

I've been working with ace artist Jeremy Cavin on new covers for my superhero books. Here's the blue line sketches to whet your appetites:

I should be ready for the full unveiling on Monday! Watch this space!

Sunday, February 16, 2014

First Monday Classics: HG Wells and the Island of Dr. Moreau

Join me and authors Clay Griffith and Nathan Kotecki on Monday, March 3, as we help the Orange County Library launch a new series dedicated to the discussion of classic authors and books. The plan currently is to meet at 6:30 on the first Monday of each month for March, April, and May to discuss a different author, with a focus on one of their better known books.

For March, we'll be discussing HG Wells and the Island of Dr, Moreau. Until last year, I'd never actually read HG Wells. His four core novels of The Time Machine, The Invisible Man, War of the Worlds, and The Island of Dr. Moreau have been so heavily adapted and borrowed from I felt like I knew the books without having read them. I first read The Time Machine and was impressed by the ideas of the book, but found it to be a rather thin read when it came to plot and characters. Still, it was well written, in a style I thought was quite easy for a modern reader to get through, so I decided to try a second novel, The Island of Dr. Moreau.

Wow. The Island of Dr. Moreau is one of the most amazing books I've ever read. The characters are complex, the plot unfolds at a methodical but engaging pace, and they style is the model of clarity. What lifts this book beyond the merely good into the realm of great art are the themes Wells tackles. Man's relationship to nature, man's relationship with God, the exploration of the line between man and beast and the many ways in which it can be blurred... you can't read this book without thinking through the moral questions placed before you. It's the kind of book I longed to talk about the second I closed the covers, which led me to propose this series discussing classic books to the library.

While the monthly discussions will be led by local authors, my goal is to have the audience share their thoughts and experiences with the authors in question. I want it to feel like a bunch of friends getting together to talk about favorite books.

Coming in April: Jane Austen and Pride and Prejudice.

Tuesday, February 11, 2014

Kaiju Rising: Age of Monsters

The ebook edition of Kaiju Rising: Age of Monsters is now available for purchase.

KAIJU RISING: Age of Monsters is a collection of 23 stories focused around the theme of strange creatures in the vein of Pacific Rim, Godzilla, Cloverfield, and more. The anthology opens with a foreword by JEREMY ROBINSON, author of Project Nemesis, the highest selling Kaiju novel in the United States since the old Godzilla books—and perhaps even more than those. Then, from New York Times bestsellers to indie darlings KAIJU RISING: Age of Monsters features authors that are perfectly suited for writing larger than life stories, including:

Peter Clines, Larry Correia, James Lovegrove, Gini Koch (as J.C. Koch), James Maxey, Jonathan Wood, C.L. Werner, Joshua Reynolds, David Annandale, Jaym Gates, Peter Rawlik, Shane Berryhill, Natania Barron, Paul Genesse & Patrick Tracy, Nathan Black, Mike MacLean, Timothy W. Long, Bonnie Jo Stufflebeam, Kane Gilmour, Peter Stenson, Erin Hoffman, Sean Sherman, Howard Andrew Jones (The Chronicles of Sword and Sand tie-in), Edward M. Erdelac (Dead West tie-in), James Swallow (Colossal Kaiju Combat tie-in)

My story in the book is Fall of Babylon. Instead of drawing on monster movies for inspiration, I retell the Book of Revelation as a Kaiju battle, with the Lamb of God, the Whore of Babylon, and the Old Great Dragon duking it out on the streets of Manhattan. A good time is had by all, except those who are slaughtered by the Four Horsemen and the 200 million angels charged with killing a third of mankind. It's the end times as you've never seen them before. Buy today!